Lumion Hand-Held Camera
For Lumion 2.5 I created a small video featuring the new Hand-Held Camera Effect. So what’s going on with this particular Lumion movie-effect? Well in essence it allows you to mimic a walking or imperfect camera like you often see on those videos shot by someone just filming from his mobile phone or video cam. Is this cool? It is! The Hand-Held Camera Effect is very well made and comes with a host of bells and whistles to tweak it. For example there is a scratches slider which will produce subtle grain, spots and errors on your movie. It also comes with a radial gradient and density slider, giving you a much more believable way of setting up vignettes. Last but not least the new Lumion 3.0 edition of the Hand-Held Camera Effect now enables you to set Focus distance and Camera Tilt. Especially the latter is a superb edition to your editing toolkit. Now you can create fly overs and actually have the camera bank smoothly between camera keypoints. You’ll feel like a Bird of Prey spotting for targets or just watching a relaxing nature documentary on National Geographic! Be sure to give the Lumion Hand-Held Camera Effect your special attention as it can really push your productions beyond your expectations!
The sample scene was created along the lines of some typical ‘Crysis’ looks. That’s what I was aiming for anyways. A corridor was setup with some Rock assets I created a while back and featuring some of the new trees in production for Lumion 3.0 as well as some new Tall Grass patches. A Couple of Sci-Fi Skyscrapers in the far distance generate the required depth for the scene to look a bit more epic. All in all I reckon I spend some 2 hours on putting things together, placing the occasional spotlight and keyframing certain movie effects for a bit of fun during the video. I really had a blast creating this and since the video was received with overwhelming positive feedback as the 1st sneak peak on Lumion 2.5 I reckon it was time well spend.
Sample Scene Details:
Creating Rock Assets: 30 minutes
Importing: 10 minutes
Scene Setup: 1 hours
Effects Setup: 20 minutes
Rendertime per frame: 10 seconds on a GTX580 (Full HD)